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	<title>Comments on: Street Fighting Computer Science</title>
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		<title>By: Jonny</title>
		<link>http://blog.regehr.org/archives/724/comment-page-1#comment-4455</link>
		<dc:creator>Jonny</dc:creator>
		<pubDate>Fri, 15 Jun 2012 22:12:47 +0000</pubDate>
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		<description><![CDATA[If you succeed in coming up with street-fighting problems for your courses, it would be a great idea to make use of the original book&#039;s Creative Commons licence and write a &quot;remix&quot; for CS students/educators to use. I&#039;ve been wondering if the same could be done for MechE problems...]]></description>
		<content:encoded><![CDATA[<p>If you succeed in coming up with street-fighting problems for your courses, it would be a great idea to make use of the original book&#8217;s Creative Commons licence and write a &#8220;remix&#8221; for CS students/educators to use. I&#8217;ve been wondering if the same could be done for MechE problems&#8230;</p>
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		<title>By: BCS</title>
		<link>http://blog.regehr.org/archives/724/comment-page-1#comment-4430</link>
		<dc:creator>BCS</dc:creator>
		<pubDate>Fri, 08 Jun 2012 18:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.regehr.org/?p=724#comment-4430</guid>
		<description><![CDATA[Some of the original items can translate well.

Dimensional analysis — This kind of works directly for CS. At least the idea that most estimation problems can be expressed as a single product of terms.

&quot;Taking out the big part&quot; &amp; &quot;Easy cases&quot; — These can also be phrased as &quot;ignore the corner cases&quot;

Lumping — Hard code things, Look-up tables,  

And given that we have computers available, things like successive approximations (light weight GA and optimization techniques) and time step simulations (e.g. for queuing theory) should be covered.  Also, I think some of the same mindset can be used not just for estimation (a symbolic answer to &quot;can this work&quot;) but for experimental prototyping (an empirical answer).]]></description>
		<content:encoded><![CDATA[<p>Some of the original items can translate well.</p>
<p>Dimensional analysis — This kind of works directly for CS. At least the idea that most estimation problems can be expressed as a single product of terms.</p>
<p>&#8220;Taking out the big part&#8221; &amp; &#8220;Easy cases&#8221; — These can also be phrased as &#8220;ignore the corner cases&#8221;</p>
<p>Lumping — Hard code things, Look-up tables,  </p>
<p>And given that we have computers available, things like successive approximations (light weight GA and optimization techniques) and time step simulations (e.g. for queuing theory) should be covered.  Also, I think some of the same mindset can be used not just for estimation (a symbolic answer to &#8220;can this work&#8221;) but for experimental prototyping (an empirical answer).</p>
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		<title>By: Anders</title>
		<link>http://blog.regehr.org/archives/724/comment-page-1#comment-4429</link>
		<dc:creator>Anders</dc:creator>
		<pubDate>Fri, 08 Jun 2012 14:08:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.regehr.org/?p=724#comment-4429</guid>
		<description><![CDATA[Where can I preorder the book? :-)]]></description>
		<content:encoded><![CDATA[<p>Where can I preorder the book? <img src='http://blog.regehr.org/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Pete Willemsen</title>
		<link>http://blog.regehr.org/archives/724/comment-page-1#comment-4425</link>
		<dc:creator>Pete Willemsen</dc:creator>
		<pubDate>Thu, 07 Jun 2012 13:36:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.regehr.org/?p=724#comment-4425</guid>
		<description><![CDATA[I like the idea.  In my courses (networks and graphics-based), I tend to be both conceptual yet very practical for what I attempt to teach the students.  Whenever possible I try to interleave some of the practical knowledge suggested in this post into what they&#039;re doing in these courses.  It seems very valuable if you&#039;re really trying to solve problems.

The street fighting ideas might give students a basis to conceptualize and think about the solutions to problems before sitting down and typing up a prototype.]]></description>
		<content:encoded><![CDATA[<p>I like the idea.  In my courses (networks and graphics-based), I tend to be both conceptual yet very practical for what I attempt to teach the students.  Whenever possible I try to interleave some of the practical knowledge suggested in this post into what they&#8217;re doing in these courses.  It seems very valuable if you&#8217;re really trying to solve problems.</p>
<p>The street fighting ideas might give students a basis to conceptualize and think about the solutions to problems before sitting down and typing up a prototype.</p>
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		<title>By: Nathan Cooprider</title>
		<link>http://blog.regehr.org/archives/724/comment-page-1#comment-4424</link>
		<dc:creator>Nathan Cooprider</dc:creator>
		<pubDate>Thu, 07 Jun 2012 12:29:14 +0000</pubDate>
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		<description><![CDATA[This sounds like an excellent book idea, but I think that it does not work as a course. 

Although you may know why these tidbits are extremely useful to have readily accessible, I&#039;m not sure they will stick without the context of experience. Students will normally not have enough experience, whereas someone seeking out and reading a book will.

As for content: Definitely need to include the Pareto Principle. You might also want a section on social issues related to CS, such as &quot;The Mythical Man-Month&quot; and &quot;Pournelle&#039;s Iron Law of Bureaucracy.&quot;]]></description>
		<content:encoded><![CDATA[<p>This sounds like an excellent book idea, but I think that it does not work as a course. </p>
<p>Although you may know why these tidbits are extremely useful to have readily accessible, I&#8217;m not sure they will stick without the context of experience. Students will normally not have enough experience, whereas someone seeking out and reading a book will.</p>
<p>As for content: Definitely need to include the Pareto Principle. You might also want a section on social issues related to CS, such as &#8220;The Mythical Man-Month&#8221; and &#8220;Pournelle&#8217;s Iron Law of Bureaucracy.&#8221;</p>
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